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Necrope
Green Fury
Concept: Necrope taps earth's essence to control plant growth, restoring barren lands. Their entity's magic stems from this connection.
Origin: Necrope, a novice plant-based entity, can control and manipulate flora growth, using their powers to restore barren landscapes and fight against environmental desecration.
Race: Plant-based Entity • Rank: Novice
Attributes
Agility d12, Smarts d12, Spirit d6, Strength d4, Vigor d4Skills
Athletics d4, Common Knowledge d6, Notice d8, Persuasion d6, Stealth d4, Focus d8, Shooting d8, Fighting d4Pace: 6; Parry: 4; Toughness: 4; Power Points: 15
Hindrances
- Vow (Major): Refuses to harm ancient trees, a vow made to the wise old tree that guided their growth.
- Quirk (Minor): Often talks to plants, seeking their advice on how to restore balance to nature.
- Stubborn (Minor): The character rarely admits mistakes or changes their mind.
Edges
Super Powers,Connections
Powers
- Energy Control(5 PP)Range: 12"/24 yd•Duration: SustainedManipulate chosen energy type within 12"/24 yds for various effectsTrappings: Blooming fists
- Ranged Attack(3 PP)Damage: 2d6•Range: Special•Duration: InstantTrappings: Seed bomb projectiles
- Super Attribute (Smarts)Level 2(4 PP)Range: Self•Duration: Permanent+2 die steps.Trappings: Photosynthetic boost
- Force FieldLevel 3(3 PP)Range: Self•Duration: SustainedIncoming damage reduced by 3.Trappings: Thorny aura
Gear
No gear
Advances
- Attribute: Smarts → d8
- Attribute: Spirit → d6
Backstory
Necrope's powers emerged in a polluted wasteland. They vowed to restore balance to nature. A chance encounter with a wise old tree guided their growth. Now, they bring life to dead soils and pavements.
Appearance
Necrope has a body of twisted vines and blooming flowers. They summon ecosystems at will. Their form shifts with the seasons.