
Killcam
Threat assessed. Civilians protected.
Concept: Killcam is a Lavator Mk1 android built for close-range interception. Supersonic movement, predictive reflexes and paired molecular swords make her Counterforce's rapid-response blade fighter.
Origin: A manufactured operative whose developing conscience gives her mission orders a meaning her designers did not anticipate.
Race: Android • Rank: Veteran
Setting rules: Born a Hero, More Skill Points, Larger than Life
Attributes
Agility d10, Smarts d6, Spirit d8, Strength d8, Vigor d6Skills
Athletics d8, Common Knowledge d4, Notice d6, Persuasion d6, Stealth d6, Fighting d12+2, Focus d6, Performance d4, Electronics d4Pace: 360; Parry: 9; Toughness: 9 (4); Power Points: 30
Hindrances
- Heroic (Major): Places innocent lives ahead of her own safety.
- Obligation (Major): Bound to frequent Counterforce deployments and mission orders.
- Outsider (Minor): Her artificial nature makes acceptance and ordinary social dealings harder.
- Ruthless (Minor): Shows little mercy to active threats, while distinguishing them from innocent people.
Edges
Super Powers,The Best There Is,Two-Fisted,Dodge,Extraction,First Strike,Luck,Elan,Quick,Counterattack
Powers
- Construct(6 PP)Range: Self•Duration: Permanent+2 to recover from Shaken, ignore one Wound penalty, doesn't breathe/eat, immune to biological diseases/poisons, no Bleed Out, Wounds removed with RepairTrapping: Lavator Mk1 android chassis, Requires one hour of recharging each day; every day missed causes one level of Fatigue, cumulative to Incapacitation.Modifiers: Dependency
- Speed(13 PP)Range: Self•Duration: PermanentRun at Sonic Speed (1,200 MPH). Melee and ranged attacks against the hero suffer -6 while able to move freely; lost when Bound, Entangled or confined. Stacks with other attack penalties except Flight, to a maximum of -10. When Shaken, Stunned or Wounded while running near obstacles, roll Athletics at -2 or collide for 8d6 damage.Trapping: High-output android sprint systems
- Super Skill (Fighting)Level 4(4 PP)Range: Self•Duration: Permanent+4 die steps.Trapping: Enhanced Fighting
- Uncanny Reflexes(3 PP)Range: Self•Duration: PermanentIgnore the usual -2 on Evasion. Area attacks that normally forbid Evasion allow an attempt at -2. Reduce the Athletics penalty to return grenades by 2.Trapping: Predictive combat tracking
- Chameleon(2 PP)Range: Self•Duration: Sustained•Activation: Focus d6Focus as an action to assume the appearance of a studied being within two Size levels, including voice, fingerprints and retinas. Suspicious observers oppose Performance with Notice at -2, once per encounter. Copies appearance, not Traits or abilities; Powers Down on loss of concentration.Trapping: Wearable optical disguise gogglesModifiers: Biometrics; Limitation: Only disguises within her own Size category.; Device
- Melee Attack (Molecular Sword)(2 PP)Range: Touch•Duration: InstantAdd the Special Weapon bonus to the selected weapon's normal damage. Matched Set extends that bonus to both weapons.Trapping: Wrist-tethered ultrasonic molecular swordsModifiers: Special Weapon: +1d6 to the selected weapon's normal damage; Matched Set: Special Weapon applies to both weapons; Heavy Weapon: Can damage Heavy Armor; Device; Limitation: Ultrasonic enhancement does not function in a vacuum.
Gear
- Heavy Body Armorequipped17 lb
Armor +4 (torso); -4 bullet damage before AP
- Optical disguise goggles (Chameleon Device)
- Compact charging and repair pouch
- Counterforce radio
Recorded load: 21 / 60 lb
Unpriced items excluded.
- Molecular Sword Str+d8+d6+2 · AP 4 · Min Str d6 · Heavy WeaponEquipped
- Molecular Sword Str+d8+d6+2 · AP 4 · Min Str d6 · Heavy WeaponEquipped
Advances
- New Edge: Extraction
- Attribute: Spirit d4 -> d6
- New Edge: First Strike
- New Edge: Luck
- Attribute: Spirit d6 -> d8
- New Edge: Elan
- New Edge: Quick
- Attribute: Smarts d4 -> d6
- New Edge: Counterattack
Backstory
Killcam's designers expected a weapon that would follow orders precisely. Instead, her encounters with the people behind each threat taught her to place innocent lives first. She still approaches danger with a machine's speed and an unsettling lack of hesitation. Her teammates are gradually teaching her that protecting someone is more than calculating whether they survive.
Appearance
An athletic adult woman-like android with pale skin, swept white-blonde hair, blue eyes and a pale blue metallic eye mask. Cyan and silver armour plates cover a black undersuit; she carries two compact molecular swords.